Saturday
Jan312015

Autodesk SketchBook Seahawk - Isabelle Dorr

Isabelle, a self-taught 14 year old Hawks fan created this beautiful version of the Seattle Seahawks logo in SketchBook Pro. When she shared her artwork on Quarterback Russell Wilson's Facebook page it went absolutely viral with 1200+ likes and 3000+ shares. Fans immediately demanded prints of her artwork. Her parents helped her set up a website where they could be ordered at www.seahawkart.com. 

Generously, Isabelle decided 80% of the earning should go to Russell Wilson's favorite charity - Strong Against Cancer. They've already raised a stunning ten thousand dollars. All of this caught the attention of the local news, and she landed a sweet interview with QFox13. Check it out below:

 

Talented in other mediums like acrylics and oils, Isabelle received Autodesk SketchBook for Christmas with her Wacom Intuos Pro. She uses the layers to her advantage, sketching and painting on different layers for each element. Her favorite tools are the Pencil, Airbrush, and Flood Fill. Isabelle says she draws because she likes to make others happy, and she spends nearly all her free time making art.

No matter what team you're cheering for tomorrow in the Superbowl, Isabelle's art is clearly a winner. Check out more of her impressive skills on her Instagram!

 

some of Isabelle's other Autodesk SketchBook art

Tuesday
Jan272015

Digital painting tutorial "Cougar Intensity" by Jeff Hebert



Learn how to paint digitally like a pro, step by step, with this amazing tutorial from SketchBook artist Jeff Hebert. This tutorial is for the Android mobile version of SketchBook Pro, created on a Wacom Cintiq Companion Hybrid.

Download this tutorial as a PDF, or click the link below to keep reading.


Click to read more ...

Tuesday
Jan202015

Featured Artist: 7th Orange

 

When I sat face to face with the artist known as '7th Orange' at dinner, I thought about the difference between what I had imagined he'd be like, and the real person sitting in front of me. 

I expected him to have a long complicated story about getting the comic book cover- but no. For Orange, painting is just life, and life is just painting. His outlook is simple and happy. Orange is the first Chinese artist to snag the cover of a book. It's not only amazing for his career, but cool to see Chinese artists’ in the American comic book scene. 

Orange began traditional styled Chinese painting at three years old, and it became the foundation for his career. One day, he stumbled on a painting of a beautiful young woman by Ms. Chen Shufen. The image made such a deep impression that he was inspired to paint portraits. The young women in Orange’s portraits are nearly photoreal, but painterly with brushstroke details and vibrant splashes of colors. Their beauty is ethereal and otherworldly- but at the same time completely real. 

 

We all know the straight and narrow path we're expected to follow: enter high school, take exams to enter college, select the university and then get your dream job. Through all this schooling, Orange always knew painting was his dream. When teachers would ask, he wouldn't hesitate to say it was his future. He was totally focused on becoming an artist for his career.  For his sophomore year Orange was accepted at the China Academy of Art in Hangzhou- one of the most prized art schools. Being accepted into the program there was proof that his lifelong dream was coming true.

There's no doubt that artists are different kind of people. Although Orange did have the expected aloofness of an artist in conversation, he maintained a clear and direct vision about his artwork. His fine details and precise line work are so perfect they could be 3D rendered. But of course, Orange uses SketchBook Pro.

 

 

In his own words

Marvel, although still somewhat rare in China, isn't strange work for artists who are interested in American-styled comics and superheroes. The studio's popular superhero movies have not only dominated in America, but in Chinese cinema as well. This is how a lot of my friends know the characters- such as Iron Man, Wolverine, X-Men, Captain America, Thor, and Hulk. As a longtime fan of American-style comics, I'd never miss a Marvel movie: from the very first Iron Man all the way to The Avengers.

I knew that Marvel was very picky with their artists, but that never discouraged me. It was always my dream to work for Marvel- and it's come true. 

I was invited by a friend from Autodesk to attend a SketchBook Pro party in winter of 2012, where I met an executive from Marvel. I showed him my artwork, but I was uneasy. I thought he must have seen it all before, and surely my artwork would be just another portfolio to him. To my surprise he was really interested in my work and we traded emails.

A month later, I received official mail from Marvel. They wanted me to draw the cover art for The Avengers: Age of Ultron. I was so excited and overwhelmed, I read the letter over and over many times before replying. 

Of course, I accepted!

Marvel sent over the content requirements for the cover. Captain America was to be leading his team against Ultron's flying invaders against a cityscape. Since I already loved Captain America, I had drawn him many times before. I completed the first sketch all in one sitting and sent it off for review. Marvel only asked for some size adjustment on the characters- but they loved everything else. I was worried I would feel a lot of pressure working for Marvel, but I was pleasantly surprised. I was just happy and excited, and was able to keep my own style with the piece. It took about three weeks it finish, but I felt like I was in a roller coaster. It felt like a dream until I held the real comic sample in my hands- with my art on the cover. 

It was an amazing journey.

- 7th Orange

Monday
Jan122015

Kevin Mellon Mobile Fill & Gradient Tool tutorial

Our good friends at Wacom asked ARCHER's Kevin Mellon to demonstrate the Flood Fill & Gradient Tools on the new Autodesk SketchBook Mobile. We know you can't see it, but he's using the Intuos Creative Stylus 2, which offers pressure senstivity and buttons. Check it out here:

The Flood Fill is only available to Pro members. If you have a Pro membership, log in to unlock the tools.

If you’re interested in learning more about the other great features Pro members get, check out www.sketchbook.com/memberships !

Thursday
Jan012015

Hero Challenge: Terryl Whitlatch

 

 

 

Human beings have had all kinds of pet animals for thousands of years. But, if you could design your Perfect Pet, what would it look like? For this Hero Challenge, unleash your imagination, and come up with pets of amazing, beautiful, and even peculiar pedigrees and abilities.


   - Terryl Whitlatch 

 

How do you participate in the Hero Challenge? Just follow these steps: 


Click to enlarge.


Download this & draw your pet in SketchBook! 

 

Sign up for DeviantArt, if you're not already a member! All the fun is happening there.

Join the official Autodesk SketchBook group

Download the prompt and draw your perfect pet.

Add your entry to the DeviantArt Autodesk SketchBook group!

 

 

 At the end of January Terryl will pick her favorite pets, and give feedback on why these pets were truly perfect.

 Download SketchBook today and get started! 


About the artist:

Terryl Whitlatch grew up in a family where art and science was rampant, as well as an animal ark that included everything from iguanas to horses.

 Specializing in animal anatomy, paleontological reconstruction, and wildlife illustration, Terryl has also spent over three decades designing creatures for the film and animation industry, including Lucasfilm, Industrial Light and Magic, and Walt Disney Feature Animation.  She was also the principal creature designer for Star Wars: the Phantom Menace.

Terryl is also the author and Illustrator of three books—The Wildlife of Star Wars, The Katurran Odyssey, and Animals Real & Imagined, with two more, Principles of Creature Design (to be released early 2015), and Bestiary—the Natural History of Mythical Creatures (late 2015).  As an educator, she has created the online creature design course, Tales of Amalthea, and is also an instructor for Schoolism

 

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