Update on Isabelle

Remember Isabelle Dorr, the generous young artist who raised over $14,000 for the SeaHawk Quarterback's favorite charity, Strong Against Cancer? She's been on our minds constantly, and we couldn't just let her story end there.

The SketchBook team collaborated with the Autodesk Foundation and our friends at Wacom to add a cherry on top of her story: not only would Autodesk donate $10,000 in her name to Strong Against Cancer, but Wacom donated a brand new Cintiq Companion 2 to let her create her inspirational artwork anywhere.

Kyle Runicman, Isabelle Dorr, Andy Mott

Her local news station visited us at Emerald City Comiccon to cover the story. Check it out:


Congratulations Isabelle- you're our Superbowl winner this year.

Want more of her art? Follow her instagram, or purchase a print at



Stephen Silver Hero Challenge Wrap Up


Stephen's chosen his four favorites out of over 600 possible combinations of characters!

Are you ready to see who got picked?  



I like this one because it expressed immediately a lot of energy and life. I really like the concept of the pads on all the arms. It felt very well designed.




What I liked about this is that it carried over a lot of thought of prop use into the design. This guy felt believable  and the actual design feels clear to me. The shapes feel organized giving it a nice balance and professional look.


This design felt unique to me in the approach of color. I feel some solid draftsmanship within the design. The creature feels like a character and has a lot of movement and life within the still drawing. 



This character feels ready to be in a production line-up. Even though it feels like a character from adventure time, It would make a perfect character in that world and would be required as a test for the show. It is well drawn and constructed.

I'll be reaching out to the users Stephen selected- they get a SketchBook t-shirt, a year worth of SketchBook membership & DeviantArt membership - and an Intuos Pro Medium!  

Special thanks to our pals at Wacom for the tablets, and our friends at DeviantArt for the memberships.

Did your favorite mixed up character take the cake? Take a look at the entries, and tell us which one you like best. Wanna be a part of the next challenge? Download sketchbook today and get started by reading the offical post for April.



April Hero Challenge: Kevin Mellon



As a storyboard and comic artist, I often do a lot of fight and action scenes, having to distill a lot of motion into a single still image. For this challenge I’d love to see what kinds of things you guys come up with and how you convey the idea of motion in a single image.

Kevin Mellon


How do you participate in the Hero Challenge? Just follow these steps: 

Click to enlarge.

Download this, rise to the challenge, and draw in SketchBook! 

 Sign up for DeviantArt, if you're not already a member! All the fun is happening there.

Join the official Autodesk SketchBook group

Download the prompt and draw your image (left) . This month the challenge is to conveying motion in a still image. 

Draw your original artwork on the canvas using Autodesk SketchBook.

Add your entry to the DeviantArt Autodesk SketchBook group!



At the end of April, Kevin will pick the pieces that met the challenge the best, and give feedback on why they hit the mark. We'll feature that art right here for everyone to see!

Download SketchBook  and get started, or check out the post over on DeviantArt.

About the artist:

Kevin Mellon is a graduate of the Kubert School and an accomplished comic and storyboard artist. Drawing professionally since 2007, he’s worked on published titles including ‘Gearhead' and ‘LoveSTRUCK' with Dennis Hopeless, ‘Heart' with Blair Butler, and 'American Muscle' with Steve Niles. His own comic book is called ‘Suicide Sisters’, featuring the story of two sisters chasing down the devil to regain their souls. By day, Kevin is a storyboard artist on the hit tv series Archer. You can learn more about storyboarding for Archer in this interview, and check out his comics here.


Art Education: Interview with Victor Osaka

Victor Osaka is a multitalented designer living in Los Angeles. He is also an adjunct professor of interior architecture, photographer, industrial designer, mechanical designer, apparel designer, and 3D CGI artist. His most recent teaching assignment was at Santa Monica College.

Who are you & what do you do?

My name is Victor Osaka and I am an artist living in Los Angeles, California. First and foremost, I am an educator. That is my love and my passion. I have been a college adjunct professor of architectural illustration, a former industrial designer, a 3D CGI artist, and I have a degree in fashion design from the Fashion Institute of Design and Merchandizing (FIDM) in Los Angeles. Currently, I create courses for both and and I am a photographer/partner at 

How did you get your artistic start?

From an early age, I loved to play with pencils and crayons—I still love the smell of crayons. I’m sure my parents had to repaint the walls a number of times! In grade school, I was placed in a gifted students class where we were exposed to art on a daily basis and creative experimentation was encouraged. In high school, I loved technical drawing and excelled in mechanical drafting. Of course, this was way back before computers.

Eventually, I became an industrial designer, discovered and fell in love with 3D computer graphics, and used the computer as a product development tool. During that time, I was the founder and president of the3D Art Forum International, the largest computer users group of its day with members worldwide. 3D graphics and animation became my world and I closed my industrial design company to work full time as a 3D artist. I’ve worked on all kinds of projects: theatrical releases, forensic 3D animation, in-house videos, and just about everything else. What I like most about computer based art is that the possibilities are virtually unlimited and that is so very exciting.

What are your tutorials about?

Yes, my courses at I really enjoy creating these. It’s amazing how much work goes into conceiving, developing, scripting, and refining them. At Lynda I work with a talented video production team with a director, producer, crew, and technical support. It is a very exciting process.

My first course is SketchBook Pro for the iPad. This course covers the full use of the program, from basic to advanced techniques. Students learn the interface, the settings for tools and brushes, how to manipulate layers, and tons of techniques and tips for the digital artist. I also discuss ergonomics and how to prevent repetitive motion injuries while using the iPad. I also guide students in how to choose a proper stylus and a case that’s appropriate for creating art. 

In my course, I am recorded live working with the iPad. Students can see me work from my POV (point of view) not just from a screen capture, therefore they can actually see how I hold my stylus, where I tap an option or setting, and my body position as I paint. I take students step-by-step, through two complete projects. Not too fast or too slow. At a pace I think they’ll appreciate. The first project emphasizes specific techniques and methods such as making the best use of tools and brushes and implementing a non-destructive methodology into the work flow. The second project places emphasis on multi-layer techniques to refine the work by adding textures, shadows, and highlights.

My other course is called Learning to Draw in One-Point Perspective with SketchBook Pro 7. For some artists, perspective remains a mystery. And I totally understand that. I’ve taught many college students how to draw in perspective and I take those lessons and condense them into this course. In this course, we have the incredible perspective tools of SketchBook pro 7 to work with. 

Through examples, I explain perspective theory and my method of using photographic templates to practice perspective, which is easy to do with SBP7. I demonstrate how to develop proper perspective guidelines, composition, color and shading techniques, and how to add shadow and lighting effect layers.

Much like in the iPad course, I take students step-by-step from beginning to finished drawing through a single-point perspective project. The feedback has been really awesome. As of today, my courses has been viewed over 9,300 times. 

Who should watch your tutorials?

Why, every digital artist of course! Truly, I do feel that my courses offer something for everyone. My iPad course for example, while designed for the beginner includes many advanced techniques that anyone can use. And I give practical instruction as well. Like how body position affects your ability to draw on a tablet or iPad. You may be surprised how many of us suffer from wrist, neck, and back pain as a direct result of our posture while drawing! Ouch!

What’s your favorite thing to draw?

My personal folio includes a great variety of subjects and styles. Everything from digital paintings in the style of the old masters to algorithmic and fractal art. My favorites however would have to be either industrial design or fashion design. I particularly love the product development sketches as it shows the progression of an idea. Fashion sketches show emotion and movement. 

What’s your advice for aspiring artists?

Well, software cost is no longer the barrier it used to be. For the price of a few lattes, you can buy Sketchbook Pro. You have to start somewhere to develop your personal style, so download the software to your desktop machine, grab your smartphone or tablet and draw, paint, and manipulate imagery. Learn your program inside out. Because if you don’t master your technology, it’ll only get in the way of your artistic vision.


Check out Victor's SketchBook Pro tutorials on


Get paid for using SketchBook



Do you love using SketchBook, and like to brag about it? What if you could get paid for it?

We figured you'd like that - so we’re introducing the Autodesk affiliate program.

The way it works is pretty simple. You refer people to our site, people download and purchase a membership, and you get a commission on the sale: 
- 25% commission on annual membership
- 100% commission on monthly membership
As an example, if someone you refer signs up for an annual SketchBook membership, you will earn a one-time payment equal to 25% of the selling price of one term of an annual membership. Similarly, should one of your referrals purchase a monthly membership to SketchBook, you will receive a one-time payment equal to 100% of the selling price of one term of monthly membership. 
Ready to sign up? Fill out the Autodesk Publisher Application right here, and get to bragging about SketchBook!


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